Mira HQ

Mira HQ, (or just Mira) is the second map in Among Us. It is the top of a very tall skyscraper that goes high above the Earth's atmosphere, and is owned by the space company MIRA. This was the first map Player played, but for some reason, the Skeld’s ejection screen was shown. This was fixed in Among Us Logic 3 which was the second appearance of the map.

Layout
Mira HQ is split into five areas. The first area contains the Launchpad and a corridor connecting it to the second area, which has MedBay, Communications and the Locker Room. In the Locker Room is a Decontamination tunnel connecting it to the third area, which has Reactor and Laboratory. There is an upside-down Y corrdior connecting all of this to the final two areas: the bottom one has Cafeteria, Storage and Balcony, while the top one has Office, Admin and the Greenhouse.

Rooms
The Launchpad is where all players spawn. The Dropship is parked here along with multiple crates, a diagnostics computer, a tank of fuel and a panel for accepting diverted power. There is a vent next to the fuel tank.

MedBay is a medium-sized room with a vent, a scanner and four beds. Communications is a medium-sized room with green carpets and some computers and tables. Both have a panel for accepting diverted power.

The Locker Room is shaped like a backwards L. There are some lockers and benches, a few carpets and a button that players can press to go into Decontamination. Right of the button is a vent and a wiring task.

Decontamination is a corridor that separates Laboratory and Reactor from the rest of the map. When opened, the door will close after a few seconds, vapour will appear inside briefly and the other door will open briefly. After this, both doors can be opened. There are light patterns on the floor that hint at when the door will open, but ghosts cannot see them.

Reactor contains a large claw with a large orange energy ball inside it, some computers and two handprint scanners used to avert. The ball will turn red if the Reactor is sabotaged. A vent is in the top-left corner. There is also a panel used to divert power to rooms. Laboratory has some tables, a wiring task, a panel for accepting diverted power and a vent in the corner.

Cafeteria has some orange rectangular lunch tables, one with the emergency meeting button on top. There are some vending machines, a wiring tasks, a panel for accepting diverted power and sliding glass doors leading to the Balcony. The Balcony has a computer for forecasting the weather, a vent and a satellite used to shoot asteroids. Storage has some shelves filled with crates and boxes.

Admin has a large table in the middle where Crewmates can enter their ID code, change the strength of the shields and use the Admin ability. Office has a few tables and computers, and an orange yoga ball. Finally, the Greenhouse is shaped like a semi-circle and has some planters filled with alien plants, a glass tank with a tree inside and a vent behind the tank.

Trivia

 * Players are ejected by being thrown off of the Balcony.
 * Upload Data is re-named Process Data.
 * All of the vents are interconnected, so Impostors get can around the map very easily.
 * In Office, there is a poster for the Henry Stickmin Collection.
 * The NRG drink from Escaping the Prison can be seen in one of the vending machines.
 * Mira is the smallest map in Among Us.

Appearances

 * Among Us Logic


 * Among Us Logic 3


 * Among Us Logic 8


 * Among Us Logic 12


 * Among Us Logic 16


 * Among Us Logic: The Return of Novisor


 * Among Us Logic: Airship Arrival


 * Among Us Logic: The Revenge of Novisor (Flashback)


 * Among Us Logic: Jailbreak (Flashback)


 * BOYFRIEND vs. IMPOSTER: REMATCH! Friday Night Funkin' Logic